Saturday, March 8, 2014

OK So There is a BOAT LOAD of Changes to BlazBlue: Chronophantasma

 Source: Famitsu Magazine

We know these posts aren't the most exciting ... but you would be amazed at how many PM's Warp 9 gets regarding this game! Here are the updated changes from the most recent patch version for BlazBlue: Chronophantasma

    Makoto
    backdash: total duration changed from 20 to 22f
    negative penalty resistance: changed from level 2 to level 4
    6b: groundbounces on air hit. untech time increased from 17 to 24f
    crush trigger: spin state duration shortened
    j.B: untech time decreased from 30 to 26f. less blowback. can now cancel into j.D
    taunt: 10% chance of throwing an acorn
     
    Valk
    backdash (human): total duration increased from 13 to 22f. invincble duration changed from 1-5 to 1-7f. airborne duration changed from 1-13 to 1-15f. distance travelled increased
    backdash (wolf): total duration changed from 13 to 25f. invincible duration changed from 1-10 to 1-7f. airborne duration changed from 1-13 to 1-21f. distance travelled increased substantially
    negative penalty resistance: level changed from 2 to 5
    wolf gauge: recharge rate is reduced any time valk transforms into human (rate of 1 for the first 90f, rate of 3 thereafter)
    all throws: deal 1400 damage
    wj.A: combo rate changed to moment
    wj.B: combo rate changed to fast
    konig wolf (ground): startup reduced from 22 to 20f
    B konig wolf: opponent is not launched as high
    eisen wolf: opponent's hitstop increased from 0 to 3f on hit
    sturm wolf: only goes into ranbu if the first hit connects. ranbu part is sped up. static diff changed from -32 to -22.
    [not sure what the last line is about]
     
    Platinum
    negative penalty resistance: changed from level 6 to level 4
    6a: on counterhit floats the opponent
    j.C: hitstun changed from 17 to 19f
    bat, frying pan (normal and special): smp removed
    mystique momo (magical dreamy box)(normal and special): instead of placing at a medium and far distance, now places at medium and close range.
    OD cure dot typhoon: emergency untechable time increased by 20f. recovery decreased by 8f
     
    Relius
    backdash: total duration increased from 13f to 22f. distance travelled decreased
    negative penalty resistance: changed from level 6 to level 4
    j.6d, j.2d, j.8d: p1 proration changed from 100% to 90%
    gad leis: no longer floats on air hit, now ground bounces and vacuums
    bel lafino: cannot emergency tech on ch
    duo bios: hitstop reduced (all hits except for the last changed to 8f. in OD, first half is 2f, second half is 1f)
    OD vol tedo: only the last hit will kill