We know these posts aren't the most exciting ... but you would be amazed at how many PM's Warp 9 gets regarding this game! Here are the updated changes from the most recent patch version for BlazBlue: Chronophantasma
Makotobackdash: total duration changed from 20 to 22fnegative penalty resistance: changed from level 2 to level 46b: groundbounces on air hit. untech time increased from 17 to 24fcrush trigger: spin state duration shortenedj.B: untech time decreased from 30 to 26f. less blowback. can now cancel into j.Dtaunt: 10% chance of throwing an acornValkbackdash (human): total duration increased from 13 to 22f. invincble duration changed from 1-5 to 1-7f. airborne duration changed from 1-13 to 1-15f. distance travelled increasedbackdash (wolf): total duration changed from 13 to 25f. invincible duration changed from 1-10 to 1-7f. airborne duration changed from 1-13 to 1-21f. distance travelled increased substantiallynegative penalty resistance: level changed from 2 to 5wolf gauge: recharge rate is reduced any time valk transforms into human (rate of 1 for the first 90f, rate of 3 thereafter)all throws: deal 1400 damagewj.A: combo rate changed to momentwj.B: combo rate changed to fastkonig wolf (ground): startup reduced from 22 to 20fB konig wolf: opponent is not launched as higheisen wolf: opponent's hitstop increased from 0 to 3f on hitsturm wolf: only goes into ranbu if the first hit connects. ranbu part is sped up. static diff changed from -32 to -22.[not sure what the last line is about]Platinumnegative penalty resistance: changed from level 6 to level 46a: on counterhit floats the opponentj.C: hitstun changed from 17 to 19fbat, frying pan (normal and special): smp removedmystique momo (magical dreamy box)(normal and special): instead of placing at a medium and far distance, now places at medium and close range.OD cure dot typhoon: emergency untechable time increased by 20f. recovery decreased by 8fReliusbackdash: total duration increased from 13f to 22f. distance travelled decreasednegative penalty resistance: changed from level 6 to level 4j.6d, j.2d, j.8d: p1 proration changed from 100% to 90%gad leis: no longer floats on air hit, now ground bounces and vacuumsbel lafino: cannot emergency tech on chduo bios: hitstop reduced (all hits except for the last changed to 8f. in OD, first half is 2f, second half is 1f)OD vol tedo: only the last hit will kill